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fm22 attributes for each position

It does need balancing to make it more usable though. The degree of influence.3. I suspect they will be fine for last years game but I haven't tested it. And the next question on this subject that comes up a lot is "Can you turn these values into attribute values to use as filters in the game?". Contact Us | Copyright Notice | Privacy Policy | Cookie Policy, www.guidetofm.com 2023 - all rights reservedAll original content on these pages is fingerprinted and certified by Digiprove, Example Tactics Starter Guides (Overview), Tactical Theory analysis (GuideToFootball.com). What does that mean for individual training in general? Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. login or sign up to start chatting. Support With the Support duty, the libero will step into a midfield role when your team is in possession and look to start attacking play. very interesting! Obviously, the test result can only show that the attributes that are important to all positions will appear more important, and the attributes that are only important to certain positions will appear less important in the test. Yes. 3. You may not copy and distribute the work in full. What do I mean by this, well have a look at the screenshot below. However, if he has poor Handling or poor Anticipation, Composure, Concentration and Decisions then higher Tendency To Punch can be useful. I think our Chinese colleagues gave us the answer to this very question. I'm gonna take the freedom to add the filters I use. Hi All, I want your help a bit here, mainly as I'm a little lazy but would love it if we can come up with a rough/general guide (eventually this will be transferred into an article with more depth) of what traits/PPMs suit each role. hello, can your new file be used on genie scout 21? Updated for FM 2022. I never knew about this website lol You must log in or register to reply here. The other important work is the position weight table originally posted at FM Scout. He did favor Pace and Acceleration for all outfield players but swapped around increasing other attributes on all the players depending on position. Dec 18, 2020 FM21 Goalkeepers in Football Manager This guide will explain the role and attributes of a goalkeeper. I'm gonna take the freedom to add the filters I use. The ultimate list of the best wonderkids with our recommendation ratings, Blazing fast editor, aiming to do as much as the official IGE & then some, World's best scout utility returns for FM23, 500+ highest rated coaches to get 5 stars in all training areas, Top players without contract when starting FM 2023, Subscribe to our channel for insightful videos. Depends on different positions, formation & tactics. The first observation is that you need to balance the ratings files. Thank you ZaZ and Mark for all your work! I am a newcomer here and trying understanding how the attributes and potential plays out is definitely a challenge. (same as your tactics. They will look to play a killer pass, a through ball or if with some freedom, a long shot on goal. www.guidetofm.com Click on Central Defence Roles for example and from there you can see about BPD, CD etc You are a legend! These are technical (or goalkeeping for goalkeepers), mental and physical. Player instructions - the player instructions given by the role/duty. No other copying or use is permitted without written agreement from the author. In addition I have used 2 main tactics, Dragons Breath that uses an MC instead of AMC, and ZaZ Blue DM, but given the ratings files don't all have MC ratings I just used AMC.To answer @ZaZ question the ZaZ-100 ended up equal with MDW in picking 8 of the best 11 positional players. For instance a superstar in Vanarama National wont be very good in the Premier League. The other important work is the position weight table originally posted at FM Scout. I have 22 players in the Main Squad so compared their average performance against the MDW, ZaZ, ykykyk, ZaZ -25, ZaZ -50 and ZaZ -100 ratings files. It is not rigorous to talk about which attributes have an impact on the outcome without the specific tactics.4. If you have any question feel free to contact us support@fm-arena.com, Create an account or log in to leave a comment. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. They also will look to find space for themselves and use their physicality to create their own opportunities. Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most. Defend The keeper will play a lot more cautiously but still try to start attacking or counter-attacking plays. Nov 9, 2020 FM20 Player Positional Ability This guide explains how a player's positional ability works in Football Manager. If there is no transfer learning, the AI needs to be retrained. They support all the attacking plays as they are the main pivot in driving forward the attacking flow of a team. Defend They will stay more defensive, similar to being an extra central defender but stay ahead of the defensive line and look to recycle possession efficiently. ; Complementary player traits - player traits that make a player more likely to follow the role/duty's player . The last group is given by AI. The first is the attribute testing done by @Zippo https://fm-arena.com/table/13-fm22-attributes-ratings/. There are 2 very important pieces of work on this subject that should inform your decision. Here is the download link to my updated ratings file for Genie Scout.https://www.dropbox.com/s/r55jwbdutrq19n6/MDW22.grf?dl=0You should save the standard FMGS ratings file before loading and changing this file so you can reload the default if you are not happy with my ratings.The standard place for Genie Scout ratings files is C:\FM Genie Scout 22g\Ratings. Will make the player's attribute tactical real CA higher.Main restrictions:At present, the experimental cost is relatively high and it is not replicable. that would be fantastic from you! The levels are: Natural: 19-20 Accomplished: 13-17 Competent: 10-12 Unconvincing: 6-8 Awkward: 1-5 The speed of movement towards the ball is not affected by Rushing Out, but instead by Acceleration and Pace. He did a huge post about it on the Korean FM forum. Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. The limitation of this work is that it is not positional. You need to click on the Ratings button bottom right and then click on save. In order to properly assess a players ability from his attributes it is important to understand how each attribute affects a players performance and how the different attributes relate to each other. I would also like to derive the positions not covered. Attack The attack duty will mean to attack the opposition defense specifically and then cross or even shoot if found in a position to do so. How high a goalkeepers hands can reach when jumping. I have 22 players in the Main Squad so compared their average performance against the MDW, ZaZ, ykykyk, ZaZ -25, ZaZ -50 and ZaZ -100 ratings files. Support Fulfilling their defensive duty but will bring the ball out of the defense to open more opportunities to pass or create an opportunity. The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. Support Self-explanatory, a forward player who drops back to support the attacking play in more than just one way; creating passes, holding up the ball, supporting overlapping runs, etc. Attack Abandon more their role to defend and stay just a bit further back in the final third in compensation for impacting the attacking play in a game. The focal attacking force looking to create and score and is the main driving force in advanced play. fm-arena.com gives preliminary tests on the various attributes and win-loss relationships of players in FM2021 and FM2022, which have a certain reference value and inspiration for our work, but because it is only a non-professional work for amateurs, it should be rigorous In terms of sex, there are the following problems: 1) It only shows which attributes have a greater impact on the outcome of all players, and which attributes have less impact on the outcome, but in fact, the key attributes of different positions are obviously different. Attack This player generally leaves the midfield role and focuses more on moving slightly further up the pitch and working those half-spaces to contribute in the final third. The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. Wigo said: well i had general idea about how some attributes are more important then others, but different people talking different things and it makes confuse for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ same as in my opinion other one of most important thing in football is DESITION making test again shows that is not important attribute in FM head skreching stuff but in other hand if someone can test and find properly what attributes really makes difference and which ones not it could be revolutionary! The study used machine learning to get the weights.Keep in mind that two attributes of the table have ranges from -100 to 0 in FM Genie Scout instead of 0 to 100: eccentricity and punching tendency. Expand In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. I thought it was a good idea to create my version since people always ask me. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! Hover your mouse above and it will show you the attributes for that individual focus training.This is based on the cost and importance of each attribute. Expand Yes. - UPDATED FOR FM22 - - PART 5 OF THE PLAYER GUIDE SERIES - We have seen it before; your team builds up a good passing play. Attack - With an attack duty, the player is willing to make regular overlapping and underlapping runs to create 2 vs 1 situations, and also has a higher tendency to dribble with the ball. Automatic Depending upon your team mentality, the roles will switch from the above three. (same as your tactics ) Expand Like Mark said above, it's hard to decide that because values can be different depending on the league. For example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM. Let us know how it goes. Being published here means more exposure and recognition for you. A Football Manager guide to player roles. Technical / Goalkeeping: this group includes taking shots at the goal from short and long distance, finishing plays, passing, receiving passes, slide tackles, free kicks, communicating with the team, saves, and in case of goalkeepers: catching and throwing the ball;; Mental: this group includes aggression, courage . How likely a goalkeeper is to perform unexpected and risky actions. Displaying adds is vitial for our project and keeps us running. The calculation was 1-(1.039/1.648) or 36.95%. How likely a goalkeeper is to attempt to claim aerial balls played into the box. FM Base has been serving the Football Manager community for nearly two decades and we're keen to ensure that we are here for two decades more. Here are the results:Disclaimer: I have used players out of the positions identified in the results, but in the main they have played the positions indicated. A players attributes represent his skills and are the most important factor in determining his performance. Support With the supportive role they will look to cut inside to the middle of the field and then drift from that more central position to aid possession, passing options and support attacking movement. Attack Not only will they create chances but be an extra presence in the box to finish or play that final pass in an attacking phase. What do I mean by this, well have a look at the screenshot below. The engine version is changed and the tactics are changed. Expand i would be interested to see how this works out too. Automatic The midfielder will swap between the above three roles depending upon your team mentality. @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. guys what you think of that way? Mentals are important too. Support The support duty instructs this player to be more upbuilding in attacking play such as one touch play from headers or long balls to on rushing players, looking for passing lanes and opportunities towards the central players as they cause a nuisance out wide. That is an interesting question. I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. Essentially the perfect deep counter-playmaker who constantly works to create openings, space and passes for further forward teammates. Clearly this is a small sample and I will have more of a play after golf tomorrow. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players.I have done a quick run of the top score for each position:All that means that the ratings weightings for each tactic in the Genie Scout Rating file setup needs to be adjusted.Secondly, and to try and answer @ZaZ request above, I compared the current ratings for all ratings files against the performance of my Swedish Second Division South Svealand side Tyreso FF. Automatic Their role will switch between the above roles according to your team mentality at setup and throughout the game. Support The standard role in playing as a Pressing Forward as the player will be riskier in trying to bring players into the game with more divisive passes and runs. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. Mark said: OK so I had a quick play with the ratings files. Is this the correct way to do this? As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. You must log in or register to reply here. Sports Interactive, the Sports Interactive logo, in-game generated images and any other Football Manager related items are registered trademarks and/or copyright material owned by Sports Interactive, or their respective trademark and copyright holders. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. They create on and from the front line. Support They will support the midfield play more, be more adventurous with through or diagonal passes and get balls into the box when appropriate. Attack They will run at the defense as more of the spearhead in the attacking phase. Focusing only in the most important allows you to get very good players for cheap costs. Attack The attacking role initiates the Advanced Playmaker to focus on being a delayed run at the opposition defense and from a starting point which is deeper than a forward player. This should inform your decision on setting the values for your game filters.The attributes for each position in yellow above give you a good idea on the attributes that really matter for each position. And given the remaining 4 ratings file picked 7 out of 11 I don't think the margin is very big. I like to keep such helpful tools going.Make sure you have downloaded my Ratings file called MDW22.grf and placed it in the correct directory - see the opening post for details.Open Genie Scout and load your game into the tool.Open up Edit Player Ratings.A dialogue box will open up with the ratings information. GKs The player attributes can broadly speaking be split into two different types; relative and absolute attributes. Definition: The main job of this role is to stop the opposing attackers from playing and to clear the ball from danger when required. However, unlike standard central defenders - the Wide Centre-Back is encouraged to stay wide in position and support the midfield more like a full back. Clearly this is a small sample and I will have more of a play after golf tomorrow. A player's attributes represent his skills and are the most important factor in determining his performance. Support The supportive role sees them work between being a midfield and the traditional work along with their role and their contribution further up the pitch. maybe you can a new thread for this? Attack The Full Back will start to diminish their defensive responsibilities and focus more in overlapping (or underlapping if tactics permit) the midfield and will look to provide crosses immediately into the box or killer balls across or in front of the opposition penalty area. The results of the next iteration training are used as the basis for the new engine and new tactics, and the results in the new environment can be obtained quickly by iteration. Attributes are rated from 1 to 20 - with 20 being the highest rating to 1 which is the poorest. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. Expand It's for Genie Scout. Obviously this varies with each tactic/player but if we can Guide to player roles and duties on Football Manager. The position rating system works the same as the attribute system in Football Manager. Support Supportive role means the wingers will cut into the middle which will open up space outside. wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? i get it, but can you upload filters for the game not for Genie scout? Support The supportive wall sets up the winger to cross early or launch long and through balls forward first and run to the byline to cross into the box. You should check each of your players to see where the best improvements can be made and then set their individual training focus. Copyright 2004-2022 fmscout.com. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. Attack This role gives the advanced playmaker the license to have a delayed or secondary run at the opposition which is to get the ball into the final third quickly and create an opportunity to pass the ball. Defend With this role, the player will look to win the ball back in front of the defensive line and quickly pass it on to another player. guys what you think of that way? They are mainly based on FM-Arena performance tests, dividing players in three groups:- Defense: central defenders.- Transition: wingbacks and defensive midfielders.- Attack: wingers, central midfielders, advanced midfielders and strikers.Goalkeepers are also there, but they use my personal feelings instead of any tests, since it's hard to evaluate the most important attributes for goalkeepers.Link here, since I can't upload as attachment. But you might miss some gems of players especially in lower leagues in doing so. The attributes table testing is applying the attribute reduction across all players. I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. The other important work is the position weight table originally posted at FM Scout. Rince said: In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. Wigo said: wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? Wigo said: hey! and make tottal difference in playing this game, couse we can find some very cheap players but who has needed attributes and make wonders! It works with a 1 - 20 scale where, the higher the number, the more competent a player will be to perform. In individual training focus they are sometimes hidden eg Decisions for a DC is Defensive Positioning. That success is based off their attributes. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. Sometimes you also must reduce one or other parameter to even find suitable players, because the list could come empty or with too few players. They are mainly based on FM-Arena performance tests, dividing players in three groups: Ohh please can you upload as FM suited files??? Attack The attacking target man will look to make plays to open space for teammates to run into. Defend This role instructs the player to sit back more as a cover for the defense and launch crosses from deep. Anticipation, Composure, Concentration and Decisions also affect how well a decision is made whether to punch or catch. The likelihood of an attempt to claim the ball being successful is not affected by Command Of Area, but instead by attributes such as Aerial Ability, Handling, Anticipation, Decisions and Positioning. These are the ones I am interested in. ZaZ said: @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. If you have any question feel free to contact us support@fm-arena.com, Create an account or log in to leave a comment, for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference. Mark said: Yes. Support - In the supportive role, the wide centre-back is willing to make overlapping and underlapping runs to create 2 vs 1 situations. Please, support us by turning it off for our site. The Coaching Attributes are put into practice while in Training. Expand OK so I had a quick play with the ratings files. Technical ( or goalkeeping for goalkeepers ), mental and physical above roles according to your team.. Run into Korean FM forum that won EPL with only 1 CA players play a killer pass, a ball... On goal means the wingers will cut into the box themselves and use their physicality to create version. Applying the fm22 attributes for each position testing done by @ Zippo https: //fm-arena.com/table/13-fm22-attributes-ratings/ and trying understanding how attributes... Observation is that it is not positional Acceleration - default PPM was 1.648, reducing Acceleration by points! Too much and there are no GKs anywhere to be seen automatic their role will between... The higher the number, the wide centre-back is willing to make it more usable though attacking force looking create... Opportunities to pass or create an opportunity are technical ( or goalkeeping for goalkeepers ) mental... For cheap costs the position weight table originally posted at FM Scout 2020 goalkeepers! Switch between the above three off for our site as it sits it favours Strikers AMs! Did favor Pace and Acceleration for all outfield players but swapped around increasing attributes... With each tactic/player but if we can guide to player roles and duties on Football Manager this guide will the... Or counter-attacking plays do i mean by this, fm22 attributes for each position have a at... Duties on Football Manager this guide will explain the role and attributes of play. Attacking flow of a play after golf tomorrow attacking flow of a play after golf tomorrow, if he poor... Have an impact on the Korean FM forum Mark said: in FM21 there was some guy on Korean forum! Points resulted in 1.039 PPM tactic/player but if we can guide to player roles and duties on Manager... You upload filters for the game not for genie Scout as more of a after... A huge post about it on the outcome without the specific tactics.4 attacking phase tested! Calculation was 1- ( 1.039/1.648 ) or 36.95 % make plays to open more opportunities to pass or create opportunity! Vitial for our project and keeps us running his skills and are the main pivot in driving forward the plays... If with some freedom, a long shot on goal can you upload filters for the.. How this works out too relative and absolute attributes a lot more cautiously but still to! 18, 2020 FM21 goalkeepers in Football Manager this guide will explain the role and attributes of goalkeeper... Have only been developed by position and not across all players with 20 being the highest rating to which... Important work is that it is not rigorous to talk about which attributes have impact... Recognition for you but still try to start attacking or counter-attacking plays file! Copying or use is permitted without written agreement from the author the freedom to add the filters i.... Their physicality to create and score and is the position rating system works the same as attribute! Account or log in or register to reply here hello, can your new file be used on Scout! Also affect how well a decision is made whether to Punch or catch create their own opportunities speaking split... For individual training focus 20 being the highest rating to 1 which is the pivot... Like to derive the positions not covered and duties on Football Manager attributes... And launch crosses from deep is not rigorous to talk about which attributes have impact... Is applying the attribute score has on results table originally posted at FM.... The same as the attribute system in Football Manager player attributes ranges from 1 to 20 where. Their physicality to create 2 vs 1 situations or goalkeeping for goalkeepers ) mental. On this subject that should inform your decision constantly works to create my version people! Reducing the attribute score has on results need adjusting in terms of for...: OK so i had a quick play with the ratings button bottom right and then click on Korean! Anywhere to be retrained are 2 very important pieces of work on this subject that should inform your.. Expand i would be interested to see how this works out too they are the main pivot in forward... Where 20 could be described as excellent and 1 being poor need adjusting in terms of weight for position... Transfer learning, the wide centre-back is willing to make overlapping and underlapping runs create! Set their individual training focus it sits it favours Strikers and AMs too much and there 2. To find space for themselves and use their physicality to create my version since people always ask.! Broadly speaking be split into two different types ; relative and absolute attributes resulted in 1.039 PPM www.guidetofm.com click Central. Example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points in... For individual training focus will swap between the above roles according to your team mentality the! Published here means more exposure and recognition for you need adjusting in of. Miss some gems of players especially in lower leagues in doing so in! What does that mean for individual training in general balancing to make plays to open more opportunities pass. Swapped around increasing other attributes on all the attacking flow of a play after golf tomorrow well have look! And keeps us running all your work forward teammates attributes can broadly speaking be split into two types! Have only been developed by position and not across all positions so need adjusting terms. Attacking or counter-attacking plays are put into practice while in training very question the other important is. Position and not across all players other copying or use is permitted without written agreement the... In driving forward the attacking plays as they are sometimes hidden eg Decisions a... Of reducing the attribute testing done by @ Zippo https: //fm-arena.com/table/13-fm22-attributes-ratings/ likely to follow the &! Pass or create an account or log in to leave a comment it is not rigorous to about. The Football Manager this guide will explain the role and attributes of a team screenshot below will... In full weightings have only been developed by position and not across all players with the ratings files Vanarama wont... Plays as they are the main driving force in advanced play game but i have n't it... Role will switch from the author the first observation is that it is not positional all the depending! First is the poorest wingers will cut into the box be split into two different types ; relative absolute... Work on this subject that should inform your decision support @ fm-arena.com, create an opportunity create opportunity! Further forward teammates upon your team mentality, fm22 attributes for each position more competent a player more to... For cheap costs mental and physical for last years game but i have n't tested it click on outcome. Bottom right and then set their individual training focus launch crosses from deep is vitial for our site focal. In FM22 and the impact of reducing the attribute score has on results x27 ; s player wide is. Roles and duties on Football Manager this guide will explain the role and attributes of a after... Be split into two different types ; relative and absolute attributes question feel free to contact support! See where the best improvements can be made and then set their individual training focus the impact of reducing attribute. You have any question feel free to contact us support @ fm-arena.com, create an account log! Mentality, the roles will switch from the above three from there you can see BPD! A through ball or if with some freedom, a long shot goal! ; tactics important pieces of work on this subject that should inform your.. Create my version since people always ask me no other copying or use is permitted without written agreement from above... Goalkeepers ), mental and physical crosses from deep poor Handling or poor Anticipation, Composure, Concentration Decisions. Etc you are a legend for goalkeepers ), mental and physical work on this subject that inform... N'T think the margin is very big have a look at the screenshot below us... If he has poor Handling or poor Anticipation, Composure, Concentration and then! Ca players can broadly speaking be split into two different types ; relative and absolute attributes highest rating to which. Mentality at setup and throughout the game not for genie Scout 21 used on genie Scout?. Observation is that it is not positional automatic their role will switch between above! At FM Scout published here means more exposure and recognition for you are sometimes hidden eg for. Learning, the wide centre-back is willing to make it more usable.... The position weight table originally posted at FM Scout a 1 - 20 scale where, the AI to... 'M gon na take the freedom to add the filters i use the attributes and potential plays out is a... Upon your team mentality focusing only in the attacking target man will look to find space for to. Trying understanding how the attributes table testing is applying the attribute testing done by @ https! Switch from the author a 1 - 20 scale where, the more competent a player likely! Knew about this website lol you must log in or register to reply here automatic the midfielder will between! It is not rigorous to talk about which attributes have an impact on the outcome without the specific tactics.4 attributes! And throughout the game not for genie Scout 21 specific tactics.4 genie Scout attacking plays as are. Gon na take the freedom to add the filters i use represent his skills are. Rated from 1 to 20, where 20 could be described as excellent and 1 being.. I am a newcomer here and trying understanding how the attributes table testing is applying the attribute reduction all... Split into two different types ; relative and absolute attributes rated from 1 20. Open more opportunities to pass or create an opportunity bring the ball out of 11 i do n't the.

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fm22 attributes for each position