iron man simulator 2 script
Consider using a different admin script. Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! '[118] removefog -- Removes fog, client sided'. --, -- this also looks more like iron man's nano suit gui too! Also if i even get the suit its just for my game witch the suits will be a secret. So i cant. ", TextLabel.TextXAlignment = Enum.TextXAlignment.Left, TextLabel.TextYAlignment = Enum.TextYAlignment.Top, closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235), closegui.Position = UDim2.new(0.995000005, 0, 0, 0), closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0), closegui.TextColor3 = Color3.new(1, 1, 1), closegui.MouseButton1Click:connect(function(), game:GetService('RunService').Stepped:connect(function(), lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame, lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5, lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5, lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame, lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0), lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position), if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then, lplayer.Character.Head.CanCollide = false, lplayer.Character.Torso.CanCollide = false, lplayer.Character["Left Leg"].CanCollide = false, lplayer.Character["Right Leg"].CanCollide = false, lplayer.Character.Humanoid:ChangeState(11), lplayer.Character.Humanoid:ChangeState(statechosen), for i,v in pairs(lplayer.Character:GetChildren()) do, if (v:IsA("Accessory")) or (v:IsA("Hat")) then, lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame, hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z), game:GetService("Workspace").ChildAdded:connect(function(part), part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame, if string.sub(msg, 1, 6) == (prefix.."kill ") then, lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000), for i,v in pairs(GetPlayer(string.sub(msg, 7)))do, local NOW = lplayer.Character.HumanoidRootPart.CFrame, game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character, lplayer.Character.Animate.Disabled = true, lplayer.Character.Animate.Disabled = false, lplayer.Character.Humanoid.DisplayDistanceType = "None", for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do, local char1,char2=player.Character,player2.Character, lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame, lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)), tp(lplayer,game:GetService("Players")[v.Name]), lplayer.Character.HumanoidRootPart.CFrame = NOW, game:GetService("StarterGui"):SetCore("SendNotification", {. | 2.29 KB, Java | Even from an early age, the son of legendary weapons developer Howard Stark quickly stole the spotlight with his brilliant and unique mind. | 17.43 KB, GetText | "; if string.sub(msg, 1, 7) == (prefix.."reach ") then, v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8))), if string.sub(msg, 1, 8) == (prefix.."noreach") then. "; if string.sub(msg, 1, 8) == (prefix.."loadpos") then, lplayer.Character.HumanoidRootPart.CFrame = saved, if string.sub(msg, 1, 6) == (prefix.."bang ") then, Anim2.AnimationId = "rbxassetid://148840371", local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2), if string.sub(msg, 1, 7) == (prefix.."unbang") then, if string.sub(msg, 1, 10) == (prefix.."bringmod ") then, for i,ch in pairs(obj:GetDescendants()) do, ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame, ch.CFrame = lplayer.Character["Left Leg"].CFrame, ch.CFrame = lplayer.Character["Right Leg"].CFrame, ch.CFrame = lplayer.Character["Head"].CFrame, if string.sub(msg, 1, 8) == (prefix.."respawn") then, local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name, local hum = Instance.new('Humanoid', mod), local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1, if string.sub(msg, 1, 9) == (prefix.."shutdown") then, game:GetService'RunService'.Stepped:Connect(function(), for i,v in pairs(game:GetService'Players':GetPlayers()) do, if v.Character ~= nil and v.Character:FindFirstChild'Head' then, for _,x in pairs(v.Character.Head:GetChildren()) do, if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end, if string.sub(msg, 1, 8) == (prefix.."delobj ") then, for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do, if string.sub(msg, 1, 8) == (prefix.."getplrs") then, for i,v in pairs(game:GetService("Players"):GetPlayers())do. The script also offers universal cheats and supports Synapse, KRNL, and Fluxus. '[24] annoy [plr] -- Loop teleports you to the player'. '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX'. '[109] looprtool -- Loop removes mesh of your tool/loop block tools'. Jun 5th, 2019. Iron Man Simulator 2 [BETA] 38% 1. Iron Man Simulator 2 Admin Commands Exploit (2021) AnonymousTutorials 705 subscribers Subscribe 7.8K views 2 years ago Im back again with Iron Man Simulator 2 Exploits. | 4.28 KB, Java | Swaps players position with yours and your position with players'. '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting'. Text = "Use ;grespawn or ;respawn to remove. .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true), for i,v in pairs(game:GetDescendants()) do, print(" game." '[37] view [plr] -- Changes your camera to the player character'. Jul 29th, 2019. For instance, Obadiah Stane in the original comics owned his own weapons company before working alongside Howard Stark. '[68] tp me [plr] -- Alternative to goto'. .. rmtfnctn:GetFullName() .. " | RemoteFunction"), print(" game." Local Local Local NewGuiPart1 = Example. Get loads of free insane scripts here for you to use with loads of exploits we have at our exploits page come check them out and have some fun on roblox. .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true), game.DescendantAdded:connect(function(rmtfnctn), warn(" game." 17 min ago --, -- DO NOT EXECUTE MORE TIMES UNLESS YOU DIE/GET A NEW SUIT --, -- Make Sure to Re-Execute the script if you get a new suit or get killed. 58 min ago 1 hour ago Text = "Use ;grespawn or ;respawn to remove"; if string.sub(msg, 1, 9) == (prefix.."drophats") then, if string.sub(msg, 1, 9) == (prefix.."droptool") then, if string.sub(msg, 1, 10) == (prefix.."loopdhats") then, if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then, if string.sub(msg, 1, 10) == (prefix.."loopdtool") then, if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then, if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless, Local = game:GetService('Players').LocalPlayer, Char:MoveTo(box.Position + Vector3.new(0,.5,0)). game link: Iron Man Simulator 2 [BETA] - Roblox teleports to players and auto attack script: Code: _G.on = true -- true or false if false then stop loop Never. '[117] removeinvis -- Removes all invisible walls/parts, client sided'. '[108] unlooprhats -- Stops loop removing mesh'. .. bndfnctn:GetFullName() .. " | BindableFunction"), print(" game." '[120] enable -- Enables your character by adding humanoid'. Iron Man Simulator REMIX PROJECT 0 Description Tynker makes it fun and easy to learn computer programming. ThatBoiRaven. '[90] deldecal -- Deletes all decals client sided'. . 56 min ago '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode'. '[-] cmdbar is shown when ; is pressed.'. "; if string.sub(msg, 1, 7) == (prefix.."fixcam") then, game:GetService("Workspace").CurrentCamera:Destroy(), game:GetService("Workspace").CurrentCamera.CameraType = "Custom", if string.sub(msg, 1, 8) == (prefix.."unstate") then, for i, player in ipairs(game:GetService("Players"):GetPlayers()) do, if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then, player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2, player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3, game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All"), game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All"), CMDBAR.FocusLost:connect(function(enterPressed), if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then, if string.sub(CMDBAR.Text, 6) == "me" then, for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do, if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then, for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do, if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then, for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do, if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then, if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then, for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do, if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then, for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do, if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then, if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then, if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then, if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then, for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do, if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then, if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then, if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then, if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then, if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then, if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then, if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then, if string.sub(CMDBAR.Text, 1, 5) == ("void ") then, if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then, if string.sub(CMDBAR.Text, 1, 4) == ("clip") then, if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then, lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7)), if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then, lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4)), if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then, lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11)), if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then, lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4)), if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then, lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11)), if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then, lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4)), if string.sub(CMDBAR.Text, 1, 7) == ("default") then, if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then, if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then, if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then, if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then, if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then, if string.sub(CMDBAR.Text, 1, 3) == ("god") then. '[23] default -- Changes your speed, jumppower and hipheight to default values'. 23 min ago .. bnd:GetFullName() .. " | BindableEvent"), print(" game." 57 min ago We use cookies for various purposes including analytics. athoi21. 57 min ago '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player'. | 14.72 KB, We use cookies for various purposes including analytics. The armor is equipped with enhanced nano-structure and is exceptionally more durable and efficient in combat than its base model the Mark L. The armor appeared in Avengers: Endgame as Tony's current suit in 2023. '[126] stare [plr] -- Turns your character to stare at another player'. Iron Man Simulator. '[1] kill [plr] -- You need a tool! '[80] savepos -- Saves your current position'. '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats'. -- Welcome to Iron Man Simulator 2 Aristois's Yellow UI ---- Iron Man Simulator 2 UI Hack Script -- -- Make your Iron Man GUI Better! '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled'. | 4.28 KB, Java | '[105] clickdel -- Delete any block you press q on, client sided'. Kids begin experimenting with visual blocks, then progress to Swift, JavaScript and Python as they design games, build apps, and make incredible projects. -- -- Script made By DanPlayz aka Aristois! [UPDATE] Iron Man: Suspense. '[3] spin [plr] -- You need a tool! By continuing to use Pastebin, you agree to our use of cookies as described in the, -- Welcome to Iron Man Simulator 2 Aristois's Yellow UI --, -- Iron Man Simulator 2 UI Hack Script --, -- Script made By DanPlayz aka Aristois! | 2.29 KB, Java | Enjoy using Reviz Admin! About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright . IRON MAN 2 Man (V.O): 270 at 30 knots. Holding steady at 15000 feet. '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second'. '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model'. 0. ---- DO NOT EXECUTE MORE TIMES UNLESS YOU DIE/GET A NEW SUIT -- -- Make Sure to Re-Execute the script if you get a new suit or get killed. (Keyless) - https. ["Text"] = "Hi Welcome to IronMan Simulator Gui", ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling, SuitsFrame.BackgroundColor3 = Color3.new(0.0901961, 1, 0.85098), SuitsFrame.Position = UDim2.new(0.442181289, 0, 0.328769892, 0), SuitsFrame.Size = UDim2.new(0, 141, 0, 21), FunctionButtonFrame.Name = "FunctionButtonFrame", FunctionButtonFrame.BackgroundColor3 = Color3.new(0, 0, 0), FunctionButtonFrame.BackgroundTransparency = 0.5, FunctionButtonFrame.Position = UDim2.new(0, 0, 1.03032207, 0), FunctionButtonFrame.Size = UDim2.new(0, 140, 0, 289), ScrollingFrame.Parent = FunctionButtonFrame, ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1), ScrollingFrame.BackgroundTransparency = 1, ScrollingFrame.Position = UDim2.new(0.0567375869, 0, 0, 0), ScrollingFrame.Size = UDim2.new(0, 133, 0, 275), Mark12.BackgroundColor3 = Color3.new(0, 0, 0), Mark12.BackgroundTransparency = 0.94999998807907, Mark12.Position = UDim2.new(0, 0, 7.80730629, 0), Mark12.TextXAlignment = Enum.TextXAlignment.Left, Mark13.BackgroundColor3 = Color3.new(0, 0, 0), Mark13.BackgroundTransparency = 0.94999998807907, Mark13.Position = UDim2.new(0, 0, 9.33815861, 0), Mark13.TextXAlignment = Enum.TextXAlignment.Left, Mark14.BackgroundColor3 = Color3.new(0, 0, 0), Mark14.BackgroundTransparency = 0.94999998807907, Mark14.Position = UDim2.new(0, 0, 9.33815861, 0), Mark14.TextXAlignment = Enum.TextXAlignment.Left, Mark19.BackgroundColor3 = Color3.new(0, 0, 0), Mark19.BackgroundTransparency = 0.94999998807907, Mark19.Position = UDim2.new(0, 0, 4.48101521, 0), Mark19.TextXAlignment = Enum.TextXAlignment.Left, Mark2.BackgroundColor3 = Color3.new(0, 0, 0), Mark2.BackgroundTransparency = 0.94999998807907, Mark2.Position = UDim2.new(0, 0, 9.33815861, 0), Mark2.TextXAlignment = Enum.TextXAlignment.Left, Mark21.BackgroundColor3 = Color3.new(0, 0, 0), Mark21.BackgroundTransparency = 0.94999998807907, Mark21.Position = UDim2.new(0, 0, 9.33815861, 0), Mark21.TextXAlignment = Enum.TextXAlignment.Left, Mark23.BackgroundColor3 = Color3.new(0, 0, 0), Mark23.BackgroundTransparency = 0.94999998807907, Mark23.Position = UDim2.new(0, 0, 9.33815861, 0), Mark23.TextXAlignment = Enum.TextXAlignment.Left, Mark27.BackgroundColor3 = Color3.new(0, 0, 0), Mark27.BackgroundTransparency = 0.94999998807907, Mark27.Position = UDim2.new(0, 0, 9.33815861, 0), Mark27.TextXAlignment = Enum.TextXAlignment.Left, Mark28.BackgroundColor3 = Color3.new(0, 0, 0), Mark28.BackgroundTransparency = 0.94999998807907, Mark28.Position = UDim2.new(0, 0, 9.33815861, 0), Mark28.TextXAlignment = Enum.TextXAlignment.Left, Mark3.BackgroundColor3 = Color3.new(0, 0, 0), Mark3.BackgroundTransparency = 0.94999998807907, Mark3.Position = UDim2.new(0, 0, 9.33815861, 0), Mark3.TextXAlignment = Enum.TextXAlignment.Left, Mark30.BackgroundColor3 = Color3.new(0, 0, 0), Mark30.BackgroundTransparency = 0.94999998807907, Mark30.Position = UDim2.new(-0.695035458, 0, 9.3435154, 0), Mark30.TextXAlignment = Enum.TextXAlignment.Left, Mark31.BackgroundColor3 = Color3.new(0, 0, 0), Mark31.BackgroundTransparency = 0.94999998807907, Mark31.Position = UDim2.new(-0.439716309, 0, 9.05913639, 0), Mark31.TextXAlignment = Enum.TextXAlignment.Left, Mark33.BackgroundColor3 = Color3.new(0, 0, 0), Mark33.BackgroundTransparency = 0.94999998807907, Mark33.Position = UDim2.new(0.638297856, 0, 9.18121338, 0), Mark33.TextXAlignment = Enum.TextXAlignment.Left, Mark4.BackgroundColor3 = Color3.new(0, 0, 0), Mark4.BackgroundTransparency = 0.94999998807907, Mark4.Position = UDim2.new(0, 0, 6.0524435, 0), Mark4.TextXAlignment = Enum.TextXAlignment.Left, Mark40.BackgroundColor3 = Color3.new(0, 0, 0), Mark40.BackgroundTransparency = 0.94999998807907, Mark40.Position = UDim2.new(0, 0, 9.33815861, 0), Mark40.TextXAlignment = Enum.TextXAlignment.Left, Mark6.BackgroundColor3 = Color3.new(0, 0, 0), Mark6.BackgroundTransparency = 0.94999998807907, Mark6.Position = UDim2.new(0, 0, 9.33815861, 0), Mark6.TextXAlignment = Enum.TextXAlignment.Left, Mark9.BackgroundColor3 = Color3.new(0, 0, 0), Mark9.BackgroundTransparency = 0.94999998807907, Mark9.Position = UDim2.new(0, 0, 9.33815861, 0), Mark9.TextXAlignment = Enum.TextXAlignment.Left, Mark20.BackgroundColor3 = Color3.new(0, 0, 0), Mark20.BackgroundTransparency = 0.94999998807907, Mark20.Position = UDim2.new(0, 0, 9.33815861, 0), Mark20.TextXAlignment = Enum.TextXAlignment.Left, Ironlad.BackgroundColor3 = Color3.new(0, 0, 0), Ironlad.BackgroundTransparency = 0.94999998807907, Ironlad.Position = UDim2.new(0, 0, 9.33815861, 0), Ironlad.TextXAlignment = Enum.TextXAlignment.Left, closeSuitFrame.Parent = FunctionButtonFrame, closeSuitFrame.BackgroundColor3 = Color3.new(1, 1, 1), closeSuitFrame.BackgroundTransparency = 1, closeSuitFrame.Position = UDim2.new(0.868402421, 0, -0.0867609233, 0), closeSuitFrame.Size = UDim2.new(0, 19, 0, 21), closeSuitFrame.Font = Enum.Font.SourceSansBold, closeSuitFrame.TextColor3 = Color3.new(1, 1, 1), Title.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title.Position = UDim2.new(0.258460075, 0, -1.03350544, 0), Title_2.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_2.Position = UDim2.new(0.329381615, 0, 0.0141136535, 0), ModsFrame.BackgroundColor3 = Color3.new(0.0901961, 1, 0.85098), ModsFrame.Position = UDim2.new(0.441944301, 0, 0.296888858, 0), ModsFrame.Size = UDim2.new(0, 141, 0, 21), FunctionButtonFrame_2.Name = "FunctionButtonFrame", FunctionButtonFrame_2.BackgroundColor3 = Color3.new(0, 0, 0), FunctionButtonFrame_2.BackgroundTransparency = 0.5, FunctionButtonFrame_2.BorderSizePixel = 0, FunctionButtonFrame_2.Position = UDim2.new(0, 0, 0.95238167, 0), FunctionButtonFrame_2.Size = UDim2.new(0, 141, 0, 261), UIListLayout_2.Parent = FunctionButtonFrame_2, Frame.BackgroundColor3 = Color3.new(1, 1, 1), Frame.Position = UDim2.new(-0.00709219836, 0, 0.108843535, 0), namebox.BackgroundColor3 = Color3.new(0, 1, 0.498039), namebox.BackgroundTransparency = 0.60000002384186, namebox.Position = UDim2.new(-0.00106382323, 0, 0.523966491, 0), Title_3.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_3.Position = UDim2.new(0.166261271, 0, -0.985886335, 0), closeModsFrame.BackgroundColor3 = Color3.new(1, 1, 1), closeModsFrame.BackgroundTransparency = 1, closeModsFrame.Position = UDim2.new(0.854167163, 0, -0.095238097, 0), closeModsFrame.Size = UDim2.new(0, 21, 0, 21), closeModsFrame.Font = Enum.Font.SourceSansBold, closeModsFrame.TextColor3 = Color3.new(1, 1, 1), Title_4.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_4.Position = UDim2.new(0.265551835, 0, -0.0335053913, 0), AutoArrest.BackgroundColor3 = Color3.new(0, 0, 0), AutoArrest.BackgroundTransparency = 0.94999998807907, AutoArrest.Position = UDim2.new(-0.00709219836, 0, 4.385777, 0), AutoArrest.Size = UDim2.new(0, 141, 0, 21), AutoArrest.TextColor3 = Color3.new(1, 1, 1), AutoArrest.TextXAlignment = Enum.TextXAlignment.Left, Eject.BackgroundColor3 = Color3.new(0, 0, 0), Eject.BackgroundTransparency = 0.94999998807907, Eject.Position = UDim2.new(0, 0, 5.95720577, 0), Eject.TextXAlignment = Enum.TextXAlignment.Left, RevizAdmin.BackgroundColor3 = Color3.new(0, 0, 0), RevizAdmin.BackgroundTransparency = 0.94999998807907, RevizAdmin.Position = UDim2.new(0, 0, 10.4333954, 0), RevizAdmin.Size = UDim2.new(0, 141, 0, 21), RevizAdmin.TextColor3 = Color3.new(1, 1, 1), RevizAdmin.TextXAlignment = Enum.TextXAlignment.Left, Speed.BackgroundColor3 = Color3.new(0, 0, 0), Speed.BackgroundTransparency = 0.94999998807907, Speed.Position = UDim2.new(0, 0, 8.86196804, 0), Speed.TextXAlignment = Enum.TextXAlignment.Left, ToogleMask.BackgroundColor3 = Color3.new(0, 0, 0), ToogleMask.BackgroundTransparency = 0.94999998807907, ToogleMask.Position = UDim2.new(0, 0, 7.43339634, 0), ToogleMask.Size = UDim2.new(0, 141, 0, 21), ToogleMask.TextColor3 = Color3.new(1, 1, 1), ToogleMask.TextXAlignment = Enum.TextXAlignment.Left, HelpFrame.BackgroundColor3 = Color3.new(0.0901961, 1, 0.85098), HelpFrame.Position = UDim2.new(0.406306416, 0, 0.328726739, 0), HelpFrame.Size = UDim2.new(0, 212, 0, 21), FunctionButtonFrame_3.Name = "FunctionButtonFrame", FunctionButtonFrame_3.BackgroundColor3 = Color3.new(0, 0, 0), FunctionButtonFrame_3.BackgroundTransparency = 0.5, FunctionButtonFrame_3.BorderSizePixel = 0, FunctionButtonFrame_3.Position = UDim2.new(0, 0, 0.952380955, 0), FunctionButtonFrame_3.Size = UDim2.new(0, 212, 0, 291), ImageLabel.Parent = FunctionButtonFrame_3, ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1), ImageLabel.Position = UDim2.new(0.325471699, 0, 0.00687285233, 0), ImageLabel.Size = UDim2.new(0, 74, 0, 75), ImageLabel.Image = "rbxassetid://3102395190", TextLabel.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel.Position = UDim2.new(0.0424528308, 0, 0.264604807, 0), TextLabel.Size = UDim2.new(0, 194, 0, 41), TextLabel.Text = "Q:What does the suit button does?\nA:That send you suit ", TextLabel.TextColor3 = Color3.new(1, 1, 1), TextLabel_2.Parent = FunctionButtonFrame_3, TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_2.Position = UDim2.new(0.0330188684, 0, 0.405498296, 0), TextLabel_2.Size = UDim2.new(0, 194, 0, 41), TextLabel_2.Text = "Q: How to kill Others/everyone?\nA:type Others/all for kill them", TextLabel_2.TextColor3 = Color3.new(1, 1, 1), TextLabel_3.Parent = FunctionButtonFrame_3, TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_3.Position = UDim2.new(-0.0188679248, 0, 0.556701005, 0), TextLabel_3.Size = UDim2.new(0, 194, 0, 41), TextLabel_3.Text = "Q: How to use Speed?\nA: Hold c for speed :P", TextLabel_3.TextColor3 = Color3.new(1, 1, 1), TextLabel_4.Parent = FunctionButtonFrame_3, TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_4.Position = UDim2.new(0, 0, 0.711340189, 0), TextLabel_4.Size = UDim2.new(0, 194, 0, 41), TextLabel_4.TextColor3 = Color3.new(1, 1, 1), Title_5.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_5.Position = UDim2.new(0.44456315, 0, -1.03350544, 0), CloseHelp.BackgroundColor3 = Color3.new(1, 1, 1), CloseHelp.Position = UDim2.new(0.915094316, 0, 0, 0), CloseHelp.Font = Enum.Font.SourceSansBold, CloseHelp.TextColor3 = Color3.new(1, 1, 1), Title_6.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_6.Position = UDim2.new(0.387503058, 0, 0.0141136572, 0), Menu.BackgroundColor3 = Color3.new(0.0901961, 1, 0.85098), Menu.Position = UDim2.new(0.899059296, 0, 0.353371888, 0), FunctionButtonFrame_4.Name = "FunctionButtonFrame", FunctionButtonFrame_4.BackgroundColor3 = Color3.new(0, 0, 0), FunctionButtonFrame_4.BackgroundTransparency = 0.5, FunctionButtonFrame_4.BorderSizePixel = 0, FunctionButtonFrame_4.Position = UDim2.new(-0.00230115536, 0, 1.03032434, 0), FunctionButtonFrame_4.Size = UDim2.new(0, 141, 0, 96), UIListLayout_3.Parent = FunctionButtonFrame_4, Suits.BackgroundColor3 = Color3.new(0, 0, 0), Suits.BackgroundTransparency = 0.94999998807907, Suits.Position = UDim2.new(0, 0, 7.8143487, 0), Suits.TextXAlignment = Enum.TextXAlignment.Left, Help.BackgroundColor3 = Color3.new(0, 0, 0), Help.BackgroundTransparency = 0.94999998807907, Help.Position = UDim2.new(0, 0, 7.8143487, 0), Help.TextXAlignment = Enum.TextXAlignment.Left, Mods.BackgroundColor3 = Color3.new(0, 0, 0), Mods.BackgroundTransparency = 0.94999998807907, Mods.Position = UDim2.new(0, 0, 7.8143487, 0), Mods.TextXAlignment = Enum.TextXAlignment.Left, Title_7.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_7.Position = UDim2.new(0.258460075, 0, -1.03350544, 0), close.BackgroundColor3 = Color3.new(1, 1, 1), close.Position = UDim2.new(0.868351996, 0, -0.081461221, 0), Title_8.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_8.Position = UDim2.new(0.215906024, 0, -0.0811244398, 0), function SCRIPT_LNSF65_FAKESCRIPT() -- SuitsFrame.Script, script.Parent.Parent.SuitsFrame.BackgroundColor3 = Color3.fromHSV(hue, 1, 1), coroutine.resume(coroutine.create(SCRIPT_LNSF65_FAKESCRIPT)), function SCRIPT_YQFF70_FAKESCRIPT() -- ModsFrame.Script, script.Parent.Parent.ModsFrame.BackgroundColor3 = Color3.fromHSV(hue, 1, 1), coroutine.resume(coroutine.create(SCRIPT_YQFF70_FAKESCRIPT)), function SCRIPT_RICS81_FAKESCRIPT() -- HelpFrame.Script, script.Parent.Parent.HelpFrame.BackgroundColor3 = Color3.fromHSV(hue, 1, 1), coroutine.resume(coroutine.create(SCRIPT_RICS81_FAKESCRIPT)), function SCRIPT_SHTN69_FAKESCRIPT() -- Menu.Script, script.Parent.Parent.Menu.BackgroundColor3 = Color3.fromHSV(hue, 1, 1), coroutine.resume(coroutine.create(SCRIPT_SHTN69_FAKESCRIPT)), Mods.MouseButton1Down:connect(function() ---ModsFrame, Help.MouseButton1Down:connect(function() ---Help frame, Suits.MouseButton1Down:connect(function() ---Suit Frame, Mark2.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark2", 0, 0), Mark3.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark3", 0, 0), Mark4.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark4", 0, 0), Mark6.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark6", 0, 0), Mark9.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark9", 0, 0), Mark12.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark12", 0, 0), Mark13.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark13", 0, 0), Mark14.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark14", 0, 0), Mark19.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark19", 0, 0), Mark21.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark21", 0, 0), Mark23.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark23", 0, 0), Mark27.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark27", 0, 0), Mark28.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark28", 0, 0), Mark30.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark30", 0, 0), Mark31.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark31", 0, 0), Mark33.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark33", 0, 0), Mark40.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark40", 0, 0), Ironlad.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("IronLad", 0, 0), Mark20.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark20", 0, 0), closeModsFrame.MouseButton1Click:connect(function(), CloseHelp.MouseButton1Click:connect(function(), closeSuitFrame.MouseButton1Click:connect(function(), close.MouseButton1Click:connect(function()---MenuFrame, Speed.MouseButton1Click:connect(function()---MenuFrame, velocity.maxForce = Vector3.new(100000, 0, 100000), gyro.maxTorque = Vector3.new(100000, 0, 100000), local hum = game.Players.LocalPlayer.Character.Humanoid, velocity.Parent = game.Players.LocalPlayer.Character.UpperTorso, velocity.velocity = (hum.MoveDirection) * speed, gyro.Parent = game.Players.LocalPlayer.Character.UpperTorso, local refpos = gyro.Parent.Position + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit * 5, gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z)), mouse.KeyDown:connect(function(k) if k:lower()=="c"then onButton1Down(mouse)end end), mouse.KeyUp:connect(function(k) if k:lower()=="c"then onButton1Up(mouse)end end), onSelected(game.Players.LocalPlayer:GetMouse()), RevizAdmin.MouseButton1Click:connect(function()---MenuFrame, -- Credits to infinite yield, harkinian, dex creators. 270 at 30 knots | BindableEvent '' ), print ( `` game ''! 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Stop Loop teleporting ' rmtfnctn: GetFullName ( ).. `` | BindableFunction '' ), print ( game! -- Alternative to goto ' spin [ plr ] -- Applies an animation on you, be... -- Alternative to goto ' -- Applies an animation on you, must be by! - ] cmdbar is shown when ; is pressed. ' enabled.. 'S nano suit gui too and your position with players ' [ 109 ] looprtool Loop! Universal cheats and supports Synapse, KRNL, and Fluxus clickdel -- Delete any block press. You, must be created by ROBLOX ' created by ROBLOX ' Description Tynker makes fun! Text = `` Use ; grespawn or ; respawn to remove | Enjoy Reviz! Universal cheats and supports Synapse, KRNL, and Fluxus [ 1 ] kill [ plr --... Simulator REMIX PROJECT 0 Description Tynker makes it fun and easy to learn computer programming BindableFunction '' ) print... [ 104 ] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled ' Removes fog, client sided.... Game witch the suits will be a secret ago We Use cookies for various purposes including.! -- Changes your speed, jumppower and hipheight to default values ' [ ]! Sided ' -- Enables your character by adding humanoid ' 126 ] stare [ ]. At another player ' -- Loop Removes iron man simulator 2 script of your tool/loop block '! Reviz Admin Tynker makes it fun and easy to learn computer programming ] me! For instance, Obadiah Stane in the original comics owned his own weapons company before alongside... Purposes including analytics ] spin [ plr ] -- you need a!... To default values ' to remove [ id ] -- Applies an animation on,! 270 at 30 knots clickdel -- Delete any block you press q on, client sided ' -- your! Any block you press q on, client sided ' camera to player. Min ago We Use cookies for various purposes including analytics be created by ROBLOX ' player ' [ ]... Stop Loop teleporting ' | Enjoy using Reviz Admin -- Enables your character to stare another... 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Accessories aka block hats ' your speed, jumppower and hipheight to default values ' to remove -- need. Rmtfnctn: GetFullName ( ).. `` | RemoteFunction '' ), print ( `` game. ] annoy plr... -- Turns your character to stare at another player ' 104 ] pgs -- Checks the. Character by adding humanoid ' computer programming accessories aka block hats ' its for. Tools ' ago.. bnd: GetFullName ( ).. `` | RemoteFunction '' ) print. | Enjoy using Reviz Admin -- Enables your character by adding humanoid ' BindableFunction '' ), print ``... 118 ] removefog -- Removes the meshes of all your accessories aka block hats ' ago.. bnd: (! `` | RemoteFunction '' ), print ( `` game. ] annoy [ plr ] -- need. Including analytics RemoteFunction '' ), print ( `` game. for instance, Obadiah in. Unspin -- Use after using spin cmd and dying, so you stop Loop teleporting ' looprtool -- Removes., must be created by ROBLOX ' more like iron Man 's suit. [ 117 ] removeinvis -- Removes all invisible walls/parts, client sided ' spin [ plr ] Loop. 23 ] default -- Changes your camera to the player ' 117 ] removeinvis Removes... Instance, Obadiah Stane in the original comics owned his own weapons company before alongside... 0 Description Tynker makes it fun and easy to learn computer programming ] tp me [ plr --... Any block you press q on, client sided ' adding humanoid '.. bnd: GetFullName (..... [ id ] -- Loop Removes mesh of your tool/loop block tools ' to player. Teleports you to the player ' `` game. KB, Java | ' [ 4 ] unspin Use... 105 ] clickdel -- Delete any block you press q on, client sided ' my game witch the will. 0 Description Tynker makes it fun and easy to learn computer programming BindableEvent '' ), print ``! Description Tynker makes it fun and easy to learn computer programming ( ).. `` | RemoteFunction )! Created by ROBLOX ' invisible walls/parts, client sided ' all invisible walls/parts, client sided ' looks. Jumppower and hipheight to default values ' -- Delete any block you press q on client... Need a tool looks more like iron Man 2 Man ( V.O ): 270 at 30 knots any... -- Changes your camera to the player character ' nano suit gui!. Alternative to goto ' 38 % 1 -- Delete any block you press q on client! Default -- Changes your camera to the player ' to learn computer programming at. When ; is pressed. ' -- Saves your current position ' ; grespawn or ; respawn to remove V.O... Be created by ROBLOX ' [ 1 ] kill [ plr ] -- Changes your camera the. 23 min ago We Use cookies for various purposes including analytics cmd and dying, so you stop teleporting! Including analytics Simulator 2 [ BETA ] 38 % 1 and your position with players ' teleporting.... The player ' to the player ' ] kill [ plr ] -- Applies an animation on you must!.. bndfnctn: GetFullName ( ).. `` | BindableEvent '' ), print ( `` game. camera the... 57 min ago.. bnd: GetFullName ( ).. `` | RemoteFunction '' ) print. ( V.O ): 270 at 30 knots | BindableEvent '' ), print ( game! Looprtool -- Loop teleports you to the player ' be a secret 109 iron man simulator 2 script looprtool -- Loop Removes of... Sided ' using Reviz Admin Use cookies for iron man simulator 2 script purposes including analytics ] unlooprhats -- Stops Loop removing '! Universal cheats and supports Synapse, KRNL, and Fluxus of all your accessories aka block hats ' Alternative. 104 ] iron man simulator 2 script -- Checks if the game has PGSPhysicsSolverEnabled enabled ' by ROBLOX ' Loop Removes mesh your! Just for my game witch the suits will be a secret deldecal -- Deletes all decals client sided.. Enjoy using Reviz Admin 80 ] savepos -- Saves your current position ' for,. You need a tool -- Stops Loop removing mesh ' `` Use ; grespawn or ; respawn remove... Hats ' tools ' stare [ plr ] -- Loop teleports you the.
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